Learning science,
made useful.

Hi! I’m Curt.
G. Curt Fulwider

My research sits at the intersection of learning sciences, educational data science, and interactive system design. I study how learners think and act inside digital environments, then build tools that turn those behavioral signals into better feedback, stronger evidence, and more useful systems for educators and students.

  • Learning sciences
  • Educational data science
  • Digital game-based assessment
Current work

Project dashboard

Research, measurement, and product ideas currently moving through the pipeline.

Research

Recent publications

2024 · Journal

Unveiling the Measurement of Self-Efficacy in Game-Based Learning

The Journal of Applied Instructional Design

Writing

Ideas in development

AI + cognition · Drafting

LLMs, Critical Thinking, and the Wrong Question

A closer look at what studies of AI-assisted writing can—and cannot—tell us about cognition, effort, and the quality of the work people produce.

Research practice · Drafting

Research Reports Should Be Written with LLMs

The argument is not that models should decide what the evidence means. It is that researchers should spend less time manufacturing prose and more time improving the analysis behind it.